Guitarist Levels, Your path to 1000 hours
DarkWaveRiffer
Apr 8 2012, 06:07 PM
GMC:er
Posts: 204
Joined: 7-February 09
From: Pewaukee
I think its safe to safe if you have a 1000 hours under your belt, you have a good understanding of what you are doing. I am going to be using this for my progress. I have come up with a fun way of reaching goals. I would like to invite the instructors to give their input, but I have come up with dividing up the hours from 0-1000 into 7 levels.

Hours Title
0-10 Guitar Hero Defector
11-50 Air Guitarist
51-100 Guitar Not A Zero
101-300 Ax Grinder
301-500 Shred N Butter Man
501-750 Guitar Virtu-So-So
751-1000 Guitar Hero

What I would like to know is given the average person what things should the know at the various levels? Do you think we could quantify? I like the idea of having a measuring stick to strive to meet, and beat. I have made the hours not to be too long between titles. People can get to Ax Grinder pretty fast. We could create a chart to show what kind of techniques, scales, chords, songs would be equivalent at this level. We could take this beyond 1000 hours, if others who are past this want to develop this further.

To me, its about the practice time, the good practice time. I can riff away aimlessly and not get better. I think if we record, observe, and evaluate our practice time. We will see great strides in progress. We all know its not how long you have owned a guitar, or had access to one, but how long you have been playing, and pushing yourself to get better.I would like to hear your thoughts. I think this could be a lot of fun.

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Cosmin Lupu
Apr 12 2012, 12:05 PM
Instructor
Posts: 22.808
Joined: 14-June 10
From: Bucharest
Mates, there's another thing here which should be taken into consideration. Only practicing will not transform you into a musician and it will not guarantee you will be able to perform on stage as well as you do it in your practice room.

In my opinion. alongside practicing, it takes a lot of stage experience and playing in front of people and with other people, to be able to fully express yourself. When you are subdued by pressure and stress, in the first years on stage you are most likely not going to be able to shine as you know you can. Pressure does that to us in most of the cases. I am not saying it is a rule, but it's a situation which occurs pretty often and should be thought upon.

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This post has been edited by Cosmin Lupu: Apr 12 2012, 12:07 PM
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Posts in this topic
- DarkWaveRiffer   Guitarist Levels   Apr 8 2012, 06:07 PM
- - The Uncreator   I think 1,000 is actually low. Thats only 40 days ...   Apr 8 2012, 06:16 PM
- - DarkWaveRiffer   QUOTE (The Uncreator @ Apr 8 2012, 12:16 ...   Apr 8 2012, 06:37 PM
|- - SirJamsalot   QUOTE (DarkWaveRiffer @ Apr 8 2012, 10:37...   Apr 8 2012, 07:01 PM
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- - Gabriel Leopardi   Hey! This initiative sounds really good! I...   Apr 8 2012, 07:02 PM
- - DarkWaveRiffer   QUOTE (Gabriel Leopardi @ Apr 8 2012, 01...   Apr 8 2012, 07:14 PM
|- - SirJamsalot   QUOTE (DarkWaveRiffer @ Apr 8 2012, 11:14...   Apr 8 2012, 08:39 PM
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- - PanicProne   It's an interesting idea. I've thought abo...   Apr 8 2012, 07:27 PM
- - dark dude   Even if I could give you a number to settle on, ev...   Apr 8 2012, 08:52 PM
- - DarkWaveRiffer   This is just a path to 1000 hours, not path to Gui...   Apr 8 2012, 09:00 PM
|- - SirJamsalot   QUOTE (DarkWaveRiffer @ Apr 8 2012, 01:00...   Apr 8 2012, 09:16 PM
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- - dark dude   Take a look at Ben's Bushido tasks. It's n...   Apr 8 2012, 09:06 PM
- - Ben Higgins   This is a very cool and interesting thread ! ...   Apr 9 2012, 11:01 AM
- - JaxN4   Great Thread. Awesome answers by DarkDude, I tota...   Apr 9 2012, 11:39 AM
- - DarkWaveRiffer   I would probably double my practice time if I didn...   Apr 9 2012, 11:10 PM
- - DarkWaveRiffer   So I am going to be adding to my signature my curr...   Apr 12 2012, 01:29 AM
- - Todd Simpson   Great post! I000 is a great achievement! I...   Apr 12 2012, 04:35 AM
|- - JTaylor   QUOTE (Todd Simpson @ Apr 11 2012, 11:35 ...   Apr 13 2012, 11:25 AM
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- - Mudbone   Well I have good news and bad news for you. The go...   Apr 12 2012, 04:52 AM
- - JaxN4   Todd, that is a great graph, thanks for the share....   Apr 12 2012, 05:20 AM
- - Ben Higgins   The thing about the 10,000 hours theory is that it...   Apr 12 2012, 09:28 AM
|- - JaxN4   , making it sound musical is always possible with ...   Apr 12 2012, 11:20 AM
|- - Mudbone   QUOTE (Ben Higgins @ Apr 12 2012, 04:28 A...   Apr 12 2012, 02:43 PM
||- - Ben Higgins   QUOTE (Mudbone @ Apr 12 2012, 02:43 PM) I...   Apr 12 2012, 06:35 PM
||- - DarkWaveRiffer   Great stuff Mudbone! I am going to be adapting...   Apr 13 2012, 03:57 AM
||- - Ben Higgins   QUOTE (DarkWaveRiffer @ Apr 13 2012, 03:5...   Apr 13 2012, 08:28 AM
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|- - Todd Simpson   Ben brings up some great points here. The 10,000 h...   Apr 13 2012, 10:09 PM
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- - PosterBoy   Like Ben was saying our goal is to play music, mus...   Apr 12 2012, 09:53 AM
|- - SirJamsalot   QUOTE (Cosmin Lupu @ Apr 12 2012, 04:05 A...   Apr 13 2012, 10:37 PM
|- - Todd Simpson   QUOTE (SirJamsalot @ Apr 13 2012, 05:37 P...   Apr 14 2012, 03:03 AM
|- - DarkWaveRiffer   IF it wasn't for gmc, and everyone's uniqu...   Apr 16 2012, 07:57 AM
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- - DarkWaveRiffer   Lots of great points here. I agree its not about w...   Apr 14 2012, 12:16 AM
- - Cosmin Lupu   Thanks on behalf of everyone mate! You seem t...   Apr 16 2012, 11:47 AM
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